
A three-month's research and design project was targeted towards understanding the practical needs of those people who had difficulties in remembering vocabularies in accordance with the requirements of those English tests (National English Proficiency Test 4 or 6, TOEFL, GRE, IELTS) from the people’s point of view in order to strengthen their mastery of the words.
The challenge of this design is to work out a platform that can help those who have various difficulties in remembering vocabularies and win the desired results. Instead of tasting bitterness in remembering words, I aim to bring some fun into such process, to reduce the frustration due to the failure to remember the words, hopefully, to encourage them to continue, rather than give up.
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